diff --git a/Lattesh/.gitignore b/Lattesh/.gitignore
new file mode 100644
index 0000000000000000000000000000000000000000..a8abd06998d59011a8723b9b050e05f8ee93af32
--- /dev/null
+++ b/Lattesh/.gitignore
@@ -0,0 +1,64 @@
+# Byte-compiled / optimized / DLL files
+__pycache__/
+*.py[cod]
+*$py.class
+
+# C extensions
+*.so
+
+# Distribution / packaging
+.Python
+env/
+build/
+develop-eggs/
+dist/
+downloads/
+eggs/
+.eggs/
+lib/
+lib64/
+parts/
+sdist/
+var/
+wheels/
+*.egg-info/
+.installed.cfg
+*.egg
+
+# PyInstaller
+#  Usually these files are written by a python script from a template
+#  before PyInstaller builds the exe, so as to inject date/other infos into it.
+*.manifest
+*.spec
+
+# Installer logs
+pip-log.txt
+pip-delete-this-directory.txt
+
+# Translations
+*.mo
+*.pot
+
+# PyBuilder
+target/
+
+
+# pyenv
+.python-version
+
+# celery beat schedule file
+celerybeat-schedule
+
+# dotenv
+.env
+
+# virtualenv
+.venv
+venv/
+ENV/
+
+# Spyder project settings
+.spyderproject
+
+# Rope project settings
+.ropeproject
diff --git a/Lattesh/LICENSE.txt b/Lattesh/LICENSE.txt
new file mode 100644
index 0000000000000000000000000000000000000000..f288702d2fa16d3cdf0035b15a9fcbc552cd88e7
--- /dev/null
+++ b/Lattesh/LICENSE.txt
@@ -0,0 +1,674 @@
+                    GNU GENERAL PUBLIC LICENSE
+                       Version 3, 29 June 2007
+
+ Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
+ Everyone is permitted to copy and distribute verbatim copies
+ of this license document, but changing it is not allowed.
+
+                            Preamble
+
+  The GNU General Public License is a free, copyleft license for
+software and other kinds of works.
+
+  The licenses for most software and other practical works are designed
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+GNU General Public License for most of our software; it applies also to
+any other work released this way by its authors.  You can apply it to
+your programs, too.
+
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+know their rights.
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+authors' sake, the GPL requires that modified versions be marked as
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+  The Free Software Foundation may publish revised and/or new versions of
+the GNU General Public License from time to time.  Such new versions will
+be similar in spirit to the present version, but may differ in detail to
+address new problems or concerns.
+
+  Each version is given a distinguishing version number.  If the
+Program specifies that a certain numbered version of the GNU General
+Public License "or any later version" applies to it, you have the
+option of following the terms and conditions either of that numbered
+version or of any later version published by the Free Software
+Foundation.  If the Program does not specify a version number of the
+GNU General Public License, you may choose any version ever published
+by the Free Software Foundation.
+
+  If the Program specifies that a proxy can decide which future
+versions of the GNU General Public License can be used, that proxy's
+public statement of acceptance of a version permanently authorizes you
+to choose that version for the Program.
+
+  Later license versions may give you additional or different
+permissions.  However, no additional obligations are imposed on any
+author or copyright holder as a result of your choosing to follow a
+later version.
+
+  15. Disclaimer of Warranty.
+
+  THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
+APPLICABLE LAW.  EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
+HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
+OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
+THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+PURPOSE.  THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
+IS WITH YOU.  SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
+ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
+
+  16. Limitation of Liability.
+
+  IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
+WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
+THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
+GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
+USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
+DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
+PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
+EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
+SUCH DAMAGES.
+
+  17. Interpretation of Sections 15 and 16.
+
+  If the disclaimer of warranty and limitation of liability provided
+above cannot be given local legal effect according to their terms,
+reviewing courts shall apply local law that most closely approximates
+an absolute waiver of all civil liability in connection with the
+Program, unless a warranty or assumption of liability accompanies a
+copy of the Program in return for a fee.
+
+                     END OF TERMS AND CONDITIONS
+
+            How to Apply These Terms to Your New Programs
+
+  If you develop a new program, and you want it to be of the greatest
+possible use to the public, the best way to achieve this is to make it
+free software which everyone can redistribute and change under these terms.
+
+  To do so, attach the following notices to the program.  It is safest
+to attach them to the start of each source file to most effectively
+state the exclusion of warranty; and each file should have at least
+the "copyright" line and a pointer to where the full notice is found.
+
+    <one line to give the program's name and a brief idea of what it does.>
+    Copyright (C) <year>  <name of author>
+
+    This program is free software: you can redistribute it and/or modify
+    it under the terms of the GNU General Public License as published by
+    the Free Software Foundation, either version 3 of the License, or
+    (at your option) any later version.
+
+    This program is distributed in the hope that it will be useful,
+    but WITHOUT ANY WARRANTY; without even the implied warranty of
+    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+    GNU General Public License for more details.
+
+    You should have received a copy of the GNU General Public License
+    along with this program.  If not, see <https://www.gnu.org/licenses/>.
+
+Also add information on how to contact you by electronic and paper mail.
+
+  If the program does terminal interaction, make it output a short
+notice like this when it starts in an interactive mode:
+
+    <program>  Copyright (C) <year>  <name of author>
+    This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
+    This is free software, and you are welcome to redistribute it
+    under certain conditions; type `show c' for details.
+
+The hypothetical commands `show w' and `show c' should show the appropriate
+parts of the General Public License.  Of course, your program's commands
+might be different; for a GUI interface, you would use an "about box".
+
+  You should also get your employer (if you work as a programmer) or school,
+if any, to sign a "copyright disclaimer" for the program, if necessary.
+For more information on this, and how to apply and follow the GNU GPL, see
+<https://www.gnu.org/licenses/>.
+
+  The GNU General Public License does not permit incorporating your program
+into proprietary programs.  If your program is a subroutine library, you
+may consider it more useful to permit linking proprietary applications with
+the library.  If this is what you want to do, use the GNU Lesser General
+Public License instead of this License.  But first, please read
+<https://www.gnu.org/licenses/why-not-lgpl.html>.
diff --git a/Lattesh/README.md b/Lattesh/README.md
new file mode 100644
index 0000000000000000000000000000000000000000..f28de14a92d4cf15de3e3a70db8b054d1586a010
--- /dev/null
+++ b/Lattesh/README.md
@@ -0,0 +1,99 @@
+# Lattesh 
+## A Blender Add-on for mesh-based lattice processing
+
+The *Lattesh* Add-on contains a set of tools for the creation and manipulation
+of lattices in [Blender](https://www.blender.org). There are software tools 
+with good support for lattices, but those are proprietary and expensive. 
+This Add-on provides a basic alternative.
+
+The Add-on is programed in Python. It is designed to process rectangular lattices
+of cells composed of strait cylindrical struts.
+### Lattices
+
+The design was focused on speed and ease of lattice processing. This was achieved
+by representing lattices as skeletons, were struts are just edges connecting two 
+vertices. A watertight mesh giving the lattice a volume is only created as a last
+step in the lattice processing.
+
+Internally, lattices are represented in the Add-on as (degeneraded) meshes with only 
+vertices and edges. The standard mesh object from Blender is used. The generated 
+lattices can be manipulated using common Blender tools, but lacking faces and 
+having an unsusual topology make this editing limited.
+
+### Features
+
+The main features of the add-on are lattice creation, volume filling, and final
+mesh generation. In creating a lattice, the user can choose the grid dimensions, 
+that is, the number of cells in each direction, the cell size and the cell type. 
+All these parameters are available in the add-on’s graphic interface. A lattice 
+is then generated in the form of a rectangular regular grid of cubic cells of 
+the chosen cell type. 
+
+New cell types can be easily added via a cell definition file, where the cell 
+geometry is described in a text-based file format.
+
+More complex lattices can be generated using volume filling. In this feature, 
+a watertight mesh representing the desired form of the lattice is taken as input.
+The add-on then fills this volume with a lattice of the chosen cell geometry.
+
+Finally, a 3D print-ready lattice can be obtained by giving a thickness to a 
+lattice skeleton. In this feature, each edge in the input lattice skeleton 
+will generate a cylindrical strut with a user-defined radius. Strut unions
+in vertices are geometrically correct and correspond to geometrical boolean 
+unions of the cylindrical struts. The generated mesh is watertight and care
+was taken to avoid redundant faces and vertices, leading to a smaller mesh size.
+The resulting mesh is significantly smaller than what can be obtained by an 
+algorithm like marching cubes.
+
+The geometrical boolean operations are computed using the 
+Open CASCADE Technology library, an open source geometrical library. 
+These operations are computationally expensive, so the Add-on uses the 
+regularity of the lattices to reuse the result of these operations on similar 
+vertices. This leads to very efficient computation on regular lattices. 
+The boolean operations are also notoriously unreliable. The Add-on then detects
+when these fail and takes measures to correct them when needed.
+
+### User interface
+
+The Add-on provides a graphical user interface in the form of a panel in the 
+side bar of the 3D Viewport. The panel is depicted below.
+
+![Panel image](doc/side_panel.png)
+
+The top part contains the parameters for regular lattice generation. The 
+parameters are:
+ - **Cell size**: the length defining the individual cells. 
+ - **Cell type**: the cell type defines the topology of the individual cells.
+ - **Number of cells**: lattice grid dimensions, that is, how many cells will 
+   be on the *x*, *y*, and *z* directions.
+
+Clicking on the **Create Mesh Lattice** will create a rectangular lattice with 
+these parameters. 
+
+If a mesh object is selected, clicking on **Fill Mesh Lattice** will create a 
+regular lattice of *cell size* and *cell type* that fills the selected object.
+
+If a lattice is selected (or any mesh object), an **Opencascade fill** menu is
+available. Upon clicking on **Lattice Volume (OCC)**, the lattice will be given
+a volume, where for each edge in the original object a cylindrical strut will 
+be created. The strut radius is available as an input parameter.
+
+This operation will take only some seconds for very regular lattices, but a large
+irregular lattice can take several hours to process. In this case, the add-on prints
+messages on the terminal relating the progress.
+
+### Installation
+
+The Add-on is installed as usual in Blender via the *Preferences* menu. However, 
+the python distribution in Blender needs extra packages. These are:
+ - NumPy
+ - SciPy
+ - [PythonOCC](https://github.com/tpaviot/pythonocc)
+ 
+While the former two can be easily installed via `pip`, the latter needs either 
+building from source other installing with *conda*. See the installation intructions
+in *PythonOCC*. If the *conda* route is used, Blender will need to access the *conda* 
+python environment. This can be achieved by creating a *conda* environment with 
+the required packages and copying it to the place where Blender keeps its python 
+distribution, after moving or deleting the original folder. The *conda* python
+ version (major and minor) must match the one shipped with Blender.
\ No newline at end of file
diff --git a/Lattesh/__init__.py b/Lattesh/__init__.py
new file mode 100644
index 0000000000000000000000000000000000000000..e1a07176039a1f96ca215419177b8d79e62f07a6
--- /dev/null
+++ b/Lattesh/__init__.py
@@ -0,0 +1,177 @@
+# -*- coding: utf-8 -*-
+
+# Copyright 2023 Ubiratan S. Freitas
+
+
+# This file is part of Lattesh.
+# 
+# Lattesh is free software: you can redistribute it and/or modify it 
+# under the terms of the GNU General Public License as published by the 
+# Free Software Foundation, either version 3 of the License, or (at your option) 
+# any later version.
+# 
+# Lattesh is distributed in the hope that it will be useful, but 
+# WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY 
+# or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for 
+# more details.
+# 
+# You should have received a copy of the GNU General Public License along with 
+# Lattice Tools. If not, see <https://www.gnu.org/licenses/>. 
+
+
+bl_info = {
+    "name": "Lattice Tools",
+    "author": "Ubiratan S. Freitas",
+    "blender": (2, 80, 0),
+    "description": "Tools for generating lattice structures",
+    "category": "Add Mesh",
+}
+
+
+
+
+
+
+if "bpy" in locals():
+    import importlib
+    importlib.reload(operators)
+    importlib.reload(ui)
+else:
+    import bpy
+    from bpy.types import PropertyGroup
+    from bpy.props import (
+        BoolProperty,
+        FloatProperty,
+        EnumProperty,
+        IntVectorProperty,
+        PointerProperty,
+    )
+
+    from . import (
+        operators,
+        ui,
+    )
+
+
+cell_items = operators.cell_items
+
+class SceneProperties(PropertyGroup):
+    r_ratio: FloatProperty(
+        name="R_ratio",
+        description="Ratio of actual radius to metaball radius",
+        default=0.8, 
+        min=0.01,
+        max=0.99,
+    )
+
+    radius: FloatProperty(
+        name="Radius",
+        description="Actual radius of resulting mesh",
+        default=0.5, 
+        min=1.0e-6,
+        max=20.0,
+        unit='LENGTH',
+    )
+
+    cellsize: FloatProperty(
+        name="Cell size",
+        description="Cell size",
+        default=10, 
+        min=1.0e-2,
+        unit='LENGTH',
+    )
+
+    nelems: IntVectorProperty(
+        name="Nr. cells",
+        description="Number of cells in each direction",
+        default=(5, 5, 3), 
+        min=1,
+        size=3,
+    )
+
+    celltype: EnumProperty(
+        items=cell_items,
+        name="Cell type",
+        description="Cell type",
+        default=cell_items[0][0],
+    )
+
+    connect_boundary: BoolProperty(
+        name="Connect Boundary",
+        description="Connect Boundary",
+        default=False,
+    )
+
+    charac_length: FloatProperty(
+        name="Caracteristic length",
+        description="Caracteristic length",
+        default=10, 
+        min=1.0e-2,
+        unit='LENGTH',
+    )
+
+    lin_deflect: FloatProperty(
+        name="Linear deflection",
+        description="Maximum linear deflection for tesselation",
+        default=0.1, 
+        min=1.0e-6,
+        max=2.0,
+        unit='LENGTH',
+    )
+
+    ang_deflect: FloatProperty(
+        name="Angular deflection",
+        description="Maximum angular deflection for tesselation",
+        default=1.5707963267948966,  # 90 degrees in radians
+        min=1.0e-3,
+        max=2.0943951023931953, # 120 degrees in radians
+        subtype='ANGLE',
+        unit='ROTATION',
+    )
+
+
+
+
+classes = [
+    SceneProperties,
+    ui.VIEW3D_PT_lattices_generate,
+    ui.VIEW3D_PT_lattice_metaball,
+    ui.VIEW3D_PT_lattice_OCC,
+    operators.ObjectOCCLattice,
+    operators.ObjectMetaLattice,
+    operators.ObjectCreateMeshLattice,
+    operators.ObjectFillMeshLattice,
+]
+
+if operators.have_scipy:
+    classes.append(operators.ObjectFillVoronoiLattice)
+
+
+def menu_func(self, context):
+    for cl in classes:
+        if cl is not SceneProperties:
+            self.layout.operator(cl.bl_idname)
+
+
+
+
+def register():
+    for cls in classes:
+        bpy.utils.register_class(cls)
+    bpy.types.Scene.lattice_mesh = PointerProperty(type=SceneProperties)
+    bpy.types.VIEW3D_MT_object.append(menu_func)
+
+
+
+
+def unregister():
+    for cls in classes:
+        bpy.utils.unregister_class(cls)
+    del bpy.types.Scene.lattice_mesh
+    bpy.types.VIEW3D_MT_object.remove(menu_func)
+
+if __name__ == "__main__":
+    register()
+
+
+
diff --git a/Lattesh/cells/hex.cell b/Lattesh/cells/hex.cell
new file mode 100644
index 0000000000000000000000000000000000000000..1f8dbdc81351d50bdbe142a64dd53725e22f4151
--- /dev/null
+++ b/Lattesh/cells/hex.cell
@@ -0,0 +1,21 @@
+HEX
+0.0, 0.0, 0.0
+1.0, 0.0, 0.0
+0.0, 1.0, 0.0
+1.0, 1.0, 0.0
+0.0, 0.0, 1.0
+1.0, 0.0, 1.0
+0.0, 1.0, 1.0
+1.0, 1.0, 1.0
+0, 1
+2, 3
+4, 5
+6, 7
+0, 2
+1, 3
+4, 6
+5, 7
+0, 4
+1, 5
+2, 6
+3, 7
diff --git a/Lattesh/cells/type_2.cell b/Lattesh/cells/type_2.cell
new file mode 100644
index 0000000000000000000000000000000000000000..c3a4fac207322810d4bb9c1e45a784dc6d321e37
--- /dev/null
+++ b/Lattesh/cells/type_2.cell
@@ -0,0 +1,16 @@
+TYPE_2
+0.5, 0.5, 0.5
+0, 0.5, 0
+0, 0.5, 1
+1, 0.5, 0
+1, 0.5, 1
+0.5, 0, 0.5
+0.5, 1, 0.5
+0, 1
+0, 2
+0, 3
+0, 4
+1, 5
+4, 5
+2, 6
+3, 6
diff --git a/Lattesh/cells/type_3.cell b/Lattesh/cells/type_3.cell
new file mode 100644
index 0000000000000000000000000000000000000000..ee2fb522fdd00cc94635e390c04114ec62a32256
--- /dev/null
+++ b/Lattesh/cells/type_3.cell
@@ -0,0 +1,18 @@
+TYPE_3
+0.5, 0.5, 0.5
+0.0, 0.0, 0.0
+1.0, 0.0, 0.0
+0.0, 1.0, 0.0
+1.0, 1.0, 0.0
+0.0, 0.0, 1.0
+1.0, 0.0, 1.0
+0.0, 1.0, 1.0
+1.0, 1.0, 1.0
+0, 1
+0, 2
+0, 3
+0, 4
+0, 5
+0, 6
+0, 7
+0, 8
diff --git a/Lattesh/cells/type_4.cell b/Lattesh/cells/type_4.cell
new file mode 100644
index 0000000000000000000000000000000000000000..21f2ddbdb1654f6975bf76c9e0e2a4f8735382e8
--- /dev/null
+++ b/Lattesh/cells/type_4.cell
@@ -0,0 +1,55 @@
+TYPE_4
+0, 1, 1
+1, 0.5, 0.5
+1, 0, 0
+1, 0, 1
+0.5, 0.5, 1
+0, 0, 1
+0.25, 0.75, 0.75
+0.5, 0, 0.5
+0.25, 0.25, 0.25
+0.5, 0.5, 0
+0.75, 0.25, 0.25
+0, 0, 0
+0.75, 0.75, 0.25
+1, 1, 1
+0.25, 0.75, 0.25
+0.25, 0.25, 0.75
+0, 0.5, 0.5
+0.75, 0.25, 0.75
+0.75, 0.75, 0.75
+1, 1, 0
+0, 1, 0
+0.5, 1, 0.5
+8, 11
+8, 9
+10, 1
+12, 1
+14, 20
+14, 9
+15, 16
+17, 3
+17, 4
+18, 13
+18, 4
+6, 16
+8, 7
+8, 16
+10, 2
+10, 9
+10, 7
+12, 19
+12, 9
+12, 21
+14, 21
+14, 16
+15, 5
+15, 4
+15, 7
+17, 7
+17, 1
+18, 21
+18, 1
+6, 0
+6, 4
+6, 21
diff --git a/Lattesh/cells/type_5.cell b/Lattesh/cells/type_5.cell
new file mode 100644
index 0000000000000000000000000000000000000000..c61e8e2474b1c3c6be176519d2fad982ece85a30
--- /dev/null
+++ b/Lattesh/cells/type_5.cell
@@ -0,0 +1,57 @@
+TYPE_5
+0.5, 1, 1
+0.5, 1, 0
+1, 0.75, 0
+1, 0.25, 0
+0.5, 0.5, 1
+0, 0.75, 1
+0, 0.25, 1
+1, 0.25, 1
+1, 0.75, 1
+0.5, 0, 1
+0.6686271292106067, 0.75, 0.5
+0.6686271292106067, 0.25, 0.5
+0.75, 0.5, 0.5
+0, 0.75, 0
+0.3313728707893933, 0.75, 0.5
+0.25, 0.5, 0.5
+0, 0.25, 0
+0.3313728707893933, 0.25, 0.5
+0.5, 0, 0
+0.5, 0.5, 0
+8, 10
+8, 12
+7, 11
+7, 12
+13, 14
+13, 15
+16, 17
+16, 15
+18, 17
+18, 11
+0, 14
+0, 10
+19, 10
+19, 14
+19, 12
+4, 11
+4, 17
+4, 15
+2, 10
+2, 12
+3, 11
+3, 12
+5, 14
+5, 15
+6, 17
+6, 15
+9, 17
+9, 11
+1, 14
+1, 10
+19, 11
+19, 17
+19, 15
+4, 10
+4, 14
+4, 12
diff --git a/Lattesh/cells/type_6.cell b/Lattesh/cells/type_6.cell
new file mode 100644
index 0000000000000000000000000000000000000000..b3f519001a6c1835557acfc9b148eae9e5145244
--- /dev/null
+++ b/Lattesh/cells/type_6.cell
@@ -0,0 +1,51 @@
+TYPE_6
+1.0,1.0,0.0
+0.0,1.0,1.0
+0.0,1.0,0.0
+1.0,0.0,0.0
+1.0,0.5,0.5
+0.0,0.0,1.0
+1.0,0.0,1.0
+0.0,0.0,0.0
+1.0,1.0,1.0
+0.5,0.0,0.5
+0.5,0.5,0.0
+0.5,0.5,1.0
+0.5,1.0,0.5
+0.0,0.5,0.5
+9,6
+12,2
+13,2
+10,0
+11,1
+7,9
+7,10
+6,11
+8,12
+5,13
+9,3
+4,0
+4,8
+12,0
+13,7
+10,2
+11,8
+9,4
+9,13
+9,10
+9,11
+10,4
+10,13
+10,12
+13,12
+12,4
+12,11
+13,11
+4,11
+6,4
+1,12
+1,13
+5,9
+3,4
+3,10
+5,11
diff --git a/Lattesh/cells/type_8.cell b/Lattesh/cells/type_8.cell
new file mode 100644
index 0000000000000000000000000000000000000000..f95b06dc67ac376f607786e6fd7a4510418a1040
--- /dev/null
+++ b/Lattesh/cells/type_8.cell
@@ -0,0 +1,109 @@
+TYPE_8
+0.125, 1.0, 1.0
+0.875, 1.0, 1.0
+0.5, 1.0, 1.0
+1.0, 0.5, 0.0
+1.0, 0.0, 0.125
+1.0, 0.0, 0.875
+1.0, 0.25897457599639895, 0.5
+1.0, 0.0, 0.5
+1.0, 0.125, 0.0
+0.0, 0.7410254001617431, 0.5
+1.0, 0.125, 1.0
+1.0, 0.7410254001617431, 0.5
+1.0, 0.875, 1.0
+0.0, 0.25897457599639895, 0.5
+0.5, 1.0, 0.7410254001617431
+0.25897457599639895, 0.5, 1.0
+0.125, 0.0, 1.0
+0.7410254001617431, 0.5, 1.0
+0.875, 0.0, 1.0
+0.0, 0.125, 1.0
+0.25897457599639895, 0.5, 0.0
+0.125, 0.0, 0.0
+0.7410254001617431, 0.5, 0.0
+0.875, 0.0, 0.0
+0.5, 0.0, 0.25897457599639895
+0.0, 0.0, 0.125
+0.5, 0.0, 0.7410254001617431
+0.0, 0.0, 0.875
+0.0, 0.0, 0.5
+0.0, 0.125, 0.0
+0.0, 0.875, 0.0
+1.0, 1.0, 0.125
+1.0, 1.0, 0.875
+0.125, 1.0, 0.0
+0.5, 1.0, 0.0
+0.0, 1.0, 0.125
+0.0, 1.0, 0.875
+0.0, 1.0, 0.5
+0.5, 1.0, 0.25897457599639895
+0.0, 0.875, 1.0
+1.0, 0.875, 0.0
+0.875, 1.0, 0.0
+0.5, 0.0, 0.0
+0.5, 0.0, 1.0
+1.0, 1.0, 0.5
+0.0, 0.5, 0.0
+0.0, 0.5, 1.0
+1.0, 0.5, 1.0
+20, 21
+20, 33
+22, 3
+22, 23
+22, 41
+42, 23
+15, 16
+15, 0
+17, 18
+17, 1
+43, 18
+24, 25
+24, 4
+26, 27
+26, 5
+38, 34
+38, 35
+38, 31
+14, 2
+14, 36
+14, 32
+44, 32
+13, 28
+13, 29
+13, 19
+9, 37
+9, 30
+9, 39
+45, 30
+46, 39
+6, 7
+6, 8
+6, 10
+11, 40
+11, 12
+47, 12
+21, 42
+16, 43
+31, 44
+29, 45
+19, 46
+10, 47
+20, 45
+34, 41
+15, 46
+17, 47
+2, 1
+24, 42
+26, 43
+28, 27
+7, 5
+37, 36
+11, 44
+3, 40
+33, 34
+0, 2
+25, 28
+4, 7
+35, 37
+8, 3
\ No newline at end of file
diff --git a/Lattesh/cells/type_9.cell b/Lattesh/cells/type_9.cell
new file mode 100644
index 0000000000000000000000000000000000000000..2090b58e4a8b8bfc3162353322b74880a553b033
--- /dev/null
+++ b/Lattesh/cells/type_9.cell
@@ -0,0 +1,31 @@
+TYPE_9
+1.0,0.5,0.5
+0.5,0.5,1.0
+0.5,0.0,0.5
+0.0,0.5,0.5
+0.75,0.25,0.5
+0.5,0.5,0.0
+0.5,1.0,0.5
+0.25,0.25,0.5
+0.75,0.75,0.5
+0.25,0.75,0.5
+7,3
+8,0
+5,4
+9,3
+1,4
+2,7
+6,8
+6,9
+7,4
+7,9
+5,8
+1,7
+1,9
+4,0
+8,4
+8,9
+5,7
+5,9
+1,8
+2,4
diff --git a/Lattesh/cells/type_91.cell b/Lattesh/cells/type_91.cell
new file mode 100644
index 0000000000000000000000000000000000000000..e1aee3099327011d37ba03bdbc9657c1834fb5ad
--- /dev/null
+++ b/Lattesh/cells/type_91.cell
@@ -0,0 +1,33 @@
+TYPE_91
+1, 1, 0.5
+0, 1, 0.5
+1, 0.5, 0.5
+1, 0, 0.5
+0.5, 0.5, 1
+0.5, 0, 0.5
+0.25, 0.25, 0.5
+0, 0.5, 0.5
+0.75, 0.25, 0.5
+0.25, 0.75, 0.5
+0.5, 0.5, 0
+0.75, 0.75, 0.5
+0.5, 1, 0.5
+0, 0, 0.5
+5, 7
+12, 2
+6, 8
+6, 9
+10, 8
+10, 11
+4, 6
+4, 9
+13, 1
+3, 0
+5, 2
+12, 7
+11, 8
+11, 9
+10, 6
+10, 9
+4, 8
+4, 11
diff --git a/Lattesh/doc/side_panel.png b/Lattesh/doc/side_panel.png
new file mode 100644
index 0000000000000000000000000000000000000000..529b5349e154a92c4d2f5581b5881e12488e3a30
Binary files /dev/null and b/Lattesh/doc/side_panel.png differ
diff --git a/Lattesh/operators.py b/Lattesh/operators.py
new file mode 100644
index 0000000000000000000000000000000000000000..8b6db3ec59714c0b7dfe3188e470fdf4ad11eea4
--- /dev/null
+++ b/Lattesh/operators.py
@@ -0,0 +1,1271 @@
+# -*- coding: utf-8 -*-
+# Copyright 2023 Ubiratan S. Freitas
+
+
+# This file is part of Lattesh.
+# 
+# Lattesh is free software: you can redistribute it and/or modify it 
+# under the terms of the GNU General Public License as published by the 
+# Free Software Foundation, either version 3 of the License, or (at your option) 
+# any later version.
+# 
+# Lattesh is distributed in the hope that it will be useful, but 
+# WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY 
+# or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for 
+# more details.
+# 
+# You should have received a copy of the GNU General Public License along with 
+# Lattice Tools. If not, see <https://www.gnu.org/licenses/>. 
+
+
+
+import bpy, bmesh
+from mathutils import Vector, Quaternion, Matrix
+from mathutils.bvhtree import BVHTree
+import numpy as np
+import math
+import os
+
+try:
+    from scipy.spatial import Voronoi, Delaunay
+    have_scipy = True
+except ModuleNotFoundError:
+    have_scipy = False
+
+
+
+
+
+# Opencascade imports
+try:
+    from OCC.Core.BRep import BRep_Tool
+    from OCC.Core.BRepPrimAPI import BRepPrimAPI_MakeSphere, BRepPrimAPI_MakeCylinder
+    from OCC.Core.BRepAlgoAPI import BRepAlgoAPI_Fuse
+    from OCC.Core.BRepBuilderAPI import BRepBuilderAPI_Transform
+    from OCC.Core.BRepMesh import BRepMesh_IncrementalMesh
+    from OCC.Core.TopExp import TopExp_Explorer
+    from OCC.Core.TopoDS import topods_Face
+    from OCC.Core.TopTools import TopTools_ListOfShape
+    from OCC.Core.BRepAdaptor import BRepAdaptor_Surface
+    from OCC.Core.GeomAbs import GeomAbs_Plane
+    from OCC.Core.TopAbs import TopAbs_FACE
+    from OCC.Core.TopLoc import TopLoc_Location
+    from OCC.Core.gp import gp_Pnt, gp_Trsf, gp_Ax2, gp_Ax1, gp_Dir
+    have_occ = True
+except ModuleNotFoundError:
+    have_occ = False
+
+
+
+
+
+
+
+class Cell:
+    def __init__(self, verts=None, edges=None):
+        if verts is None:
+            self.verts = np.zeros((0,3), dtype=np.float32)
+            self.nverts = 0
+        else:
+            self.verts = verts
+            self.nverts = verts.shape[0]
+        if edges is None:
+            self.edges = np.zeros((0,2), dtype=np.int32)
+            self.nedges = 0
+        else:
+            self.edges = edges
+            self.nedges = edges.shape[0]
+
+        self.check()
+
+    def check(self):
+        if self.nverts == 0:
+            return
+        if len(self.verts.shape) != 2 or self.verts.shape[1] != 3:
+            raise ValueError("verts should be an N x 3 array")
+
+        if len(self.edges.shape) != 2 or self.edges.shape[1] != 2:
+            raise ValueError("edges should be an M x 2 array")
+
+        if self.verts.min() < 0.0 or self.verts.max() > 1.0:
+            raise ValueError("All vertices' coordinates must be in [0.0, 1.0]")
+
+        if self.edges.min() < 0 or self.edges.max() > self.nverts:
+            raise ValueError("Edge(s) referencing inexistent vertex")
+
+        if set(range(self.nverts)) != set(self.edges.flat):
+            raise ValueError("Each vertex must be part of an edge")
+
+    def from_file(self, fname):
+        name = ''
+        verts = []
+        edges = []
+        with open(fname) as f:
+            for line in f:
+                stripped = line.strip()
+                if len(stripped) > 0 and stripped[0] != '#':
+                    if len(name) == 0:
+                        name = stripped
+                    else:
+                        sp = stripped.split(',')
+                        if len(sp) == 3:
+                            verts.append(list(map(float, sp)))
+                        elif len(sp) == 2:
+                            edges.append(list(map(int, sp)))
+        self.verts = np.array(verts, dtype=np.float32)
+        self.nverts = len(verts)
+        self.edges = np.array(edges, dtype=np.int32)
+        self.nedges = len(edges)
+        self.check()
+        self.name = name
+
+
+cell_files = ['hex.cell',
+              'type_2.cell',
+              'type_3.cell',
+              'type_4.cell',
+              'type_5.cell',
+              'type_6.cell',
+              'type_8.cell',
+              'type_9.cell',
+              'type_91.cell',
+              ]
+
+fpath = os.path.dirname(os.path.abspath(__file__)) 
+
+filepath = os.path.join(fpath, 'cells')
+Cells = {}
+cell_items = []
+for k, cf in enumerate(cell_files):
+    c = Cell()
+    c.from_file(os.path.join(filepath, cf))
+    Cells[c.name] = c
+    cell_items.append((c.name, c.name, c.name, k))
+
+def triangulate_verts(bm, max_len):
+    """Makes a Delaunay triangulation of selected vertices, delete edges longer than max_len"""
+    verts = [v for v in bm.verts if v.select]
+    vnp = np.zeros((len(verts),3), dtype=np.float32)
+    for k, v in enumerate(verts):
+        vnp[k,:] = np.array(v.co, dtype=np.float32)
+    tri = Delaunay(vnp)
+    eds_s = set()
+    for r in tri.simplices:
+        for k in range(3):
+            a = r[k]
+            b = r[k + 1]
+            if a < b:
+                eds_s.add((a, b))
+            else:
+                eds_s.add((b, a))
+    for e in eds_s:
+        if (verts[e[0]].co - verts[e[1]].co).length < max_len:
+            new_edge = bm.edges.new((verts[e[0]], verts[e[1]]))
+            new_edge.select = True
+
+
+def make_npvoronoi(carac_length, dims, corner):
+    """Makes a Voronoi lattice"""
+    
+    carac3 = carac_length ** 3
+    padding = 2
+    
+    dims = dims + (2 * padding * carac_length)
+    
+    npoints = math.ceil(dims.prod() / carac3)
+    
+    npoints = max(npoints, 30) # create at least this amount of points
+    
+    print('voronoi npoints:', npoints)
+    
+    p = np.random.random((npoints,3))
+    p = p * dims.reshape((1,3)) + (corner.reshape((1,3)) - padding * carac_length)
+
+
+    vor = Voronoi(p)
+
+    verts = vor.vertices
+
+    # mark voronoi vertices outside extended bounding box
+    lowerlims = corner.reshape((1,3)) - padding * carac_length
+    upperlims = lowerlims + dims
+    vertok = np.logical_and(np.all(verts > lowerlims, axis=1), np.all(verts < upperlims, axis=1))
+
+    # new vertices
+    new_verts = verts[vertok,:].copy()
+
+    # build a table translating old indexes to new_verts
+    okidx = np.zeros((len(verts),), dtype=np.int32)
+    okidx[np.logical_not(vertok)] = -1
+    newidx = okidx.cumsum() + np.arange(len(verts), dtype=np.int32)
+
+    eds_s = set()
+
+    for r in vor.ridge_vertices:
+        if not -1 in r:
+            for k in range(len(r) - 1):
+                a = r[k]
+                b = r[k + 1]
+                if vertok[a] and vertok[b]:
+                    na = newidx[a]
+                    nb = newidx[b]
+                    if na < nb:
+                        eds_s.add((na,nb))
+                    else:
+                        eds_s.add((nb,na))
+
+    edges = np.array([list(x) for x in eds_s], dtype=np.int32)
+    return new_verts, edges
+
+
+
+def make_nplattice(cell, cell_size, nelems, corner):
+    """Constructs a lattice grid"""
+    ncells = nelems.prod()
+    verts = np.zeros((ncells * cell.nverts, 3), dtype=np.float32)
+    edges = np.zeros((ncells * cell.nedges, 2), dtype=np.int32)
+    cellcorner = np.zeros((1,3), dtype=np.float32)
+    edgespos = np.ones((1,2), dtype=np.int32)
+
+    # Generate a lattice with copied cells of unit size
+    for i in range(nelems[0]):
+        for j in range(nelems[1]):
+            for k in range(nelems[2]):
+                cellcorner[0, 0] = i
+                cellcorner[0, 1] = j
+                cellcorner[0, 2] = k
+                baseidx = i + (j * nelems[0]) + (nelems[0] * nelems[1] * k)
+                vertpos = baseidx * cell.nverts
+                cellidx = baseidx * cell.nedges
+                verts[vertpos : (vertpos + cell.nverts), :] = cellcorner + cell.verts
+                edges[cellidx: (cellidx + cell.nedges), :] = cell.edges + edgespos * vertpos
+
+    # Scale the whole lattice and translate it to corner
+    verts = verts * cell_size + corner
+
+    return verts, edges
+
+def nplattice2meshdata(v, e):
+    verts = [tuple(v[i,:]) for i in range(v.shape[0]) ]
+    edges = [tuple(e[i,:]) for i in range(e.shape[0]) ]
+    return verts, edges
+
+def make_meshlattice(name, verts, edges, cellsize):
+    mesh = bpy.data.meshes.new(name+'Mesh')
+    mesh.from_pydata(verts, edges, [])
+    
+    bm = bmesh.new()
+    
+    bm.from_mesh(mesh)
+    bmesh.ops.remove_doubles(bm, verts=bm.verts[:], dist=1.0e-3*cellsize)
+    return bm, mesh
+
+
+def vor_intersect(vor, obj, depsgraph):
+    """Clips a Voronoi 3D lattice to object
+    """
+
+    tree = BVHTree.FromObject(obj, depsgraph)
+    disttol = 5.0e-5
+    analized_edges = set()
+    for rg, rv in enumerate(vor.ridge_vertices):
+        intersec = 0
+        for k in range(len(rv) - 1):
+            v0 = min((rv[k], rv[k + 1]))
+            v1 = max((rv[k], rv[k + 1]))
+            if v1 < 0 or (v0, v1) in analized_edges:
+                continue
+            p0 = vor.vertices[v0]
+            p1 = vor.vertices[v1]
+            d = p1 - p0
+            dis = np.linalg.norm(d)
+            loc, n, idx, hdis = tree.ray_cast(p0, d, dis)
+            if hdis is not None:
+                loc2, n2, idx2, hdis2 = tree.ray_cast(p1, -d, dis)
+                if (loc - loc2).length > disttol / 2.0:
+                    double_edges.add(e)
+                elif hdis > disttol and abs(dis - hdis) > disttol:
+                    r = hdis/dis
+                    cedges.append((e, r))
+                
+
+
+def intersect(bm, obj, depsgraph):
+    """Clips mesh lattice to object
+    
+    Returns a mesh where all vertices and edges are inside or on the surface
+    of object. Edges that intercept the object are clipped.
+    """
+    tree = BVHTree.FromObject(obj, depsgraph)
+    outside = set()
+    inside = set()
+    valencies = set()
+    surfverts = set()
+    cedges = []
+    disttol = 5.0e-5
+    double_edges = set()
+    
+    # Find the edges that cross object
+    for e in bm.edges:
+        p0 = e.verts[0].co
+        p1 = e.verts[1].co
+        d = p1 - p0
+        dis = d.length
+        loc, n, idx, hdis = tree.ray_cast(p0, d, dis)
+        if hdis is not None:
+            # check for multiple crossings
+            loc2, n2, idx2, hdis2 = tree.ray_cast(p1, -d, dis)
+            if loc2 and (loc - loc2).length > disttol / 2.0:
+                double_edges.add(e)
+            elif hdis > disttol and abs(dis - hdis) > disttol:
+                r = hdis/dis
+                cedges.append((e, r))
+
+    print('edges', len(cedges))
+    print('double edges', len(double_edges))
+
+    # Delete double crossing edges
+    if double_edges:
+        bmesh.ops.delete(bm, geom=list(double_edges), context='EDGES')
+
+
+    dper = dict()
+    for k in cedges:
+        dper[k[0]] = k[1]
+    
+    tmp = np.array(list(dper.values()))
+    print('min dist', tmp.min(), 'max dist', tmp.max())
+
+    # Split the found edges on crossing point
+    bmesh.ops.bisect_edges(bm, edges=[ e[0] for e in cedges ], cuts=1, edge_percents=dper)['geom_split']
+
+    # Find the vertices that are on the surface and identify their outside and inside edges based on 
+    # surface normal
+    for v in bm.verts:
+        loc, n, idx, hdis = tree.find_nearest(v.co, 1.1*disttol)
+        if loc is not None:
+            surfverts.add(v)
+            valencies.add(len(v.link_edges))
+            for ed in v.link_edges:
+                p1 = ed.other_vert(v)
+                u_v = p1.co - v.co
+                u_v = u_v / u_v.length * 0.2
+                pn = v.co + u_v
+                an1 = n.angle(p1.co - v.co)
+                loc2, n2, idx, hdis = tree.find_nearest(p1.co, 1.1* ed.calc_length())
+                if hdis and hdis > 0:
+                    an2 = n2.angle((p1.co - loc2))
+                else:
+                    an2 = math.pi
+                if  hdis and hdis > disttol and (an1 < math.pi / 2 + 1e-3 or an2 < math.pi / 2 + 1e-3) :
+                    outside.add(ed)
+                else:
+                    inside.add(ed)
+
+    print('Found', len(surfverts), 'surfverts')
+
+    print('Valencies:', valencies)
+
+    print('inside', len(inside), 'outside', len(outside))
+
+    invalid_out = set([v for v in outside if not v.is_valid])
+    outside = outside - invalid_out
+
+    invalid_in = set([v for v in inside if not v.is_valid])
+    inside = inside - invalid_in
+    
+    print('inv out', len(invalid_out), 'inv in', len(invalid_in), 'in out', len(inside.intersection(outside)))
+
+    # Delete the outside edges from on-the-surface vertices
+    bmesh.ops.delete(bm, geom=list(outside), context='EDGES')
+
+    # Remove invalid surfverts
+    invalid = set([v for v in surfverts if not v.is_valid])
+    print('Found {} invalid surfverts'.format(len(invalid)))
+    surfverts = surfverts - invalid
+    
+    # Find all vertices linked to the ones on the surface
+    to_process = surfverts.copy()
+    processed = set()
+    while to_process:
+        v = to_process.pop()
+        for e in v.link_edges:
+            other_v = e.other_vert(v)
+            if other_v not in processed:
+                to_process.add(other_v)
+        processed.add(v)
+
+    # Delete gemometry not  linked to surface vertices
+    to_delete = set(bm.verts) - processed
+    print(len(to_delete), 'to be deleted and', len(processed), 'internal vertices found')
+
+    if len(to_delete) < len(bm.verts):
+        # do not delete all vertices
+        bmesh.ops.delete(bm, geom=list(to_delete), context='VERTS')
+
+
+    # Leave only surface vertices selected
+    bm.select_mode = {'VERT'}
+
+    for v in bm.verts:
+        v.select = False
+
+    for v in surfverts:
+        v.select = True
+
+    bm.select_flush_mode()
+
+def test_ring(na, nb):
+    twopi = 2 * math.pi
+    ra = np.random.rand(na).cumsum()
+    rb = np.random.rand(nb).cumsum()
+    tha = ra / ra[-1] * twopi - math.pi
+    thb = rb / rb[-1] * twopi - math.pi
+    verts = np.zeros((na + nb, 3), dtype=np.float32)
+    verts[:na,:] = np.stack((np.cos(tha), np.sin(tha), np.zeros(na)), axis=1)
+    verts[na:,:] = np.stack((np.cos(thb), np.sin(thb), np.ones(nb)*2), axis=1)
+    faces, masq = ring_connect_faces(tha, thb)
+    faces[np.logical_not(masq)] += na
+    faces = list(faces)
+    bottom = list(range(na))
+    bottom.reverse()
+    top = list(range(na,na+nb))
+    faces += [bottom, top]
+    mesh = bpy.data.meshes.new('RingMesh')
+    mesh.from_pydata(verts, [], faces)
+    newobj  = bpy.data.objects.new('Ring', mesh)
+
+    # Link object to scene
+    bpy.context.scene.collection.objects.link(newobj)
+    
+
+    
+
+def angle_dist(a, b):
+    d = abs(b-a)
+    return min(d, 2 * math.pi - d)
+
+def ring_connect3d(ringa, ringb):
+    na, nb = len(ringa), len(ringb)
+    distab = np.zeros((na, nb))
+    ran_a = np.arange(na)
+    ran_b = np.arange(nb)
+    rankab = np.zeros((na, nb), dtype=np.int32)
+    rankba = np.zeros((nb, na), dtype=np.int32)
+    for k in range(na):
+        distab[k, :] = np.linalg.norm(ringb - ringa[k, :], axis=1)
+    for k in range(na):
+        rankab[k, distab[k, :].argsort()] = ran_b
+    for k in range(nb):
+        rankba[k, distab[:, k].argsort()] = ran_a
+    idx = distab.argmin()
+    posa, posb = np.unravel_index(idx, distab.shape)
+    nposa = (posa + 1) % na
+    nposb = (posb + 1) % nb
+    faces = np.zeros((na + nb, 3), dtype=np.int32)
+
+    ntris = 0
+    ntrisa = 0
+    ntrisb = 0
+    while ntrisa < na and ntrisb < nb:
+        rnb = rankba[nposb, posa]
+        rna = rankab[nposa, posb]
+        if rnb < rna:
+            make_b = True
+        elif rna < rnb:
+            make_b = False
+        elif distab[posa, nposb] <= distab[nposa, posb]:
+        #if distab[posa, nposb] <= distab[nposa, posb]:
+            make_b = True
+        else:
+            make_b = False
+
+        if make_b:
+            faces[ntris, :] = [posa, nposb + na, posb + na]
+            posb = nposb
+            nposb = (posb + 1) % nb
+            ntrisb += 1
+        else:
+            faces[ntris, :] = [posa, nposa , posb + na]
+            posa = nposa
+            nposa = (posa + 1) % na
+            ntrisa += 1
+        ntris += 1
+    while ntrisa < na:
+        faces[ntris, :] = [posa, nposa , posb + na]
+        posa = nposa
+        nposa = (posa + 1) % na
+        ntrisa += 1
+        ntris += 1
+    while ntrisb < nb:
+        faces[ntris, :] = [posa, nposb + na, posb + na]
+        posb = nposb
+        nposb = (posb + 1) % nb
+        ntrisb += 1
+        ntris += 1
+    return faces
+
+def ring_connect_faces(ang_a, ang_b):
+    twopi = 2 * math.pi
+    na = len(ang_a)
+    nb = len(ang_b)
+    faces = np.zeros((na+nb, 3), dtype=np.int32)
+    face_masq = np.zeros(faces.shape, dtype=bool)
+    saidx = ang_a.argsort()
+    sbidx = ang_b.argsort()
+    sa = ang_a[saidx]
+    sb = ang_b[sbidx]
+    
+    posa = 0
+    nposa = 1
+    dists = np.zeros((nb,2), dtype=ang_b.dtype)
+    dists[:,0] = np.abs(sb - sa[0])
+    dists[:,1] = twopi - dists[:,0]
+    posb = dists.min(axis=1).argmin()
+    nposb = (posb + 1) % nb
+    ntris = 0
+    ntrisa = 0
+    ntrisb = 0
+    
+    while ntrisa < na and ntrisb < nb:
+        dista = angle_dist(sa[posa], sb[nposb])
+        distb = angle_dist(sb[posb], sa[nposa])
+        if dista <= distb:
+            faces[ntris,:] = [saidx[posa], sbidx[nposb], sbidx[posb]]
+            face_masq[ntris,:] = [True, False, False]
+            posb = (posb + 1) % nb
+            nposb = (posb + 1) % nb
+            ntrisb += 1
+        else:
+            faces[ntris,:] = [saidx[posa], saidx[nposa], sbidx[posb]]
+            face_masq[ntris,:] = [True, True, False]
+            posa = (posa + 1) % na
+            nposa = (posa + 1) % na
+            ntrisa += 1
+        ntris += 1
+    while ntrisa < na:
+        faces[ntris,:] = [saidx[posa], saidx[nposa], sbidx[posb]]
+        face_masq[ntris,:] = [True, True, False]
+        posa = (posa + 1) % na
+        nposa = (posa + 1) % na
+        ntrisa += 1
+        ntris += 1
+    while ntrisb < nb:
+        faces[ntris,:] = [saidx[posa], sbidx[nposb], sbidx[posb]]
+        face_masq[ntris,:] = [True, False, False]
+        posb = (posb + 1) % nb
+        nposb = (posb + 1) % nb
+        ntrisb += 1
+        ntris += 1
+        
+    return faces, face_masq
+
+vecz = np.array([0, 0, 1], dtype=np.float32)
+eye = np.eye(3)
+inv_eye = eye.copy()
+inv_eye[1,1] = -1.0
+inv_eye[2,2] = -1.0
+twopi = math.pi * 2
+min_crossnorm = 1e-3
+
+def make_rotmatrix(x):
+    """Make a rotation matrix that transform the given unity vector to the z axis"""
+    c_angle = x @ vecz
+    raxis = np.cross(x, vecz)
+    if np.linalg.norm(raxis) < min_crossnorm:
+        if c_angle > 0.0:
+            rotmat = eye
+        elif c_angle < 0.0:
+            rotmat = inv_eye
+    else:
+        rotmat = np.array(Matrix.Rotation(math.acos(c_angle), 3, raxis))
+    return rotmat
+    
+
+def aux_show_node():
+    nodes = [[1, 0, 0],
+             [0, 1, 0],
+             [0, 0, 1],
+             [0,  0.7071067811865475,  0.7071067811865475]
+             ]
+    nodes = np.array(nodes)
+    verts, tris, nsides, shape = occ_compute_node(nodes)
+    
+    print('Nverts:', len(verts), 'ntris:', len(tris))
+    print('Tris:')
+    print(tris)
+    name = 'OCC Node'
+    mesh = bpy.data.meshes.new(name+'Mesh')
+    mesh.from_pydata(verts, [], list(tris))
+    newobj  = bpy.data.objects.new(name, mesh)
+
+    # Link object to scene
+    bpy.context.scene.collection.objects.link(newobj)
+
+
+def boolean_union(shape_a, shape_b):
+    lo1 = TopTools_ListOfShape()
+    lo1.Append(shape_a)
+    lo2 = TopTools_ListOfShape()
+    lo2.Append(shape_b)
+    
+    op = BRepAlgoAPI_Fuse()
+    op.SetArguments(lo1)
+    op.SetTools(lo2)
+
+    op.SetCheckInverted(False)
+    #op.SetFuzzyValue(r/50)
+    #op.SetUseOBB(True)
+    op.Build()
+    return op.Shape()
+
+
+def occ_compute_node(ev, r=0.5, mesh_pars=(0.1, False, math.radians(60), False), shuffle=False):
+    node_origin = gp_Ax2(gp_Pnt(0, 0, 0), gp_Dir(0, 0, 1))
+    shape = BRepPrimAPI_MakeSphere(node_origin, r).Shape()
+    vecz = np.array([0.0, 0.0, 1.0])
+    rotate = gp_Trsf()
+    nedges = len(ev)
+    rotmats = np.zeros((2, 3, nedges))
+    if shuffle:
+        seq = np.random.permutation(nedges)
+    else:
+        seq = list(range(nedges))
+
+    for k in seq:
+        v = ev[k, :]
+        c_angle = v @ vecz
+        raxis = np.cross(vecz, v)
+        if np.linalg.norm(raxis) < min_crossnorm:
+            if c_angle > 0.0:
+                rotdir = gp_Dir(0.0, 0.0, 1.0)
+            elif c_angle < 0.0:
+                rotdir = gp_Dir(1.0, 0.0, 0.0)
+        else:
+            rotdir = gp_Dir(*raxis)
+
+        rotate.SetRotation(gp_Ax1(node_origin.Location(), rotdir), math.acos(c_angle))
+        for row in range(2):
+            for col in range(3):
+                rotmats[row, col, k] = rotate.Value(col + 1, row + 1)
+        try:
+            if nedges == 1:
+                cyl = BRepPrimAPI_MakeCylinder(node_origin, r, 1.1 * r).Shape()
+                cyl1 = BRepBuilderAPI_Transform(cyl, rotate, True).Shape()
+                shape = boolean_union(shape, cyl1)
+            else:
+                c_angles = ev @ v
+                s_arg = c_angles.argsort()
+                minangle = math.acos(c_angles[s_arg[-2]])
+                cyl_len = max(1.1 * r, 1.1 * r /math.tan(minangle/2))
+                cyl = BRepPrimAPI_MakeCylinder(node_origin, r, cyl_len ).Shape()
+                cyl1 = BRepBuilderAPI_Transform(cyl, rotate, True).Shape()
+                #op = BRepAlgoAPI_Fuse(shape, cyl1)
+                newshape = boolean_union(shape, cyl1)
+                while newshape is None:
+                    ang_change = + np.random.randn() / 20
+                    print(f'Boolean fuse failed. Trying angle change of {math.degrees(ang_change):.2f} degrees')
+                    rotate.SetRotation(gp_Ax1(node_origin.Location(), rotdir), math.acos(c_angle) + ang_change)
+                    cyl1 = BRepBuilderAPI_Transform(cyl, rotate, True).Shape()
+                    newshape = boolean_union(shape, cyl1)
+                shape = newshape
+        except:
+            print('Error in OCC. Type of shape:', type(shape))
+            print(shape)
+            print(f'k: {k}')
+            print(ev)
+            raise
+
+    #
+    # Mesh the shape
+    #
+    BRepMesh_IncrementalMesh(shape, *mesh_pars)
+
+    bt = BRep_Tool()
+    ex = TopExp_Explorer(shape, TopAbs_FACE)
+    verts = []
+    uniq_verts = []
+    vertsd = {}
+    plane_verts = []
+    tris = []
+    plane_ind = []
+    ind_tri = np.array([2, 0, 1], dtype=np.int32)
+    while ex.More():
+        face = topods_Face(ex.Current())
+        location = TopLoc_Location()
+        facing = (bt.Triangulation(face, location))
+        if facing is not None:
+            tab = facing.Nodes()
+            tri = facing.Triangles()
+            local_index = []
+            for k in range(1, tab.Length() + 1):
+                pnt = tab.Value(k)
+                point = list(pnt.Coord())
+                dpoint = tuple((np.array(point) * 100).round().astype(np.int32))
+                verts.append(point)
+                if dpoint not in vertsd:
+                    vertsd[dpoint] = len(uniq_verts)
+                    uniq_verts.append(point)
+                local_index.append(vertsd[dpoint])
+    
+            surf = BRepAdaptor_Surface(face, True)
+            surf_type = surf.GetType()
+            local_index = np.array(local_index)
+            if surf_type == GeomAbs_Plane:
+                face_plane = surf.Plane()
+                face_normal = np.array(list(face_plane.Axis().Direction().Coord()))
+                c_angles = ev @ face_normal
+                idx = c_angles.argmax()
+                if idx in plane_ind:
+                    fidx = plane_ind.index(idx)
+                    plane_verts[fidx] = np.unique(np.concatenate((plane_verts[fidx], local_index )))
+                else:
+                    plane_ind.append(idx)
+                    plane_verts.append(local_index)
+            else:
+                for i in range(1, facing.NbTriangles()+1):
+                    trian = tri.Value(i)
+                    np_tri = np.array(list(trian.Get()), dtype=np.int32)
+                    np_tri = np.array(local_index[np_tri - 1])
+                    if (np_tri - np_tri[ind_tri]).prod() != 0 :
+                        tris.append(np_tri)
+        ex.Next()
+
+    uniq_verts = np.array(uniq_verts)
+    tris = np.array(tris, dtype=np.int32)
+    ed_verts = []
+    if plane_verts:
+        nsides = len(plane_verts[0])
+        all_planeverts = set()
+        for pl in plane_verts:
+            all_planeverts.update(pl)
+        plane_tris = set()
+        plane_ind = np.array(plane_ind)
+        edverts = []
+        for k in plane_ind.argsort():
+            pl = plane_verts[k]
+            plset = set(pl)
+            edvert = set()
+            for k in range(len(tris)):
+                for x in tris[k]:
+                    if x in plset:
+                        plane_tris.add(k)
+                        edvert.update(set(tris[k]) - all_planeverts)
+                        break
+            edverts.append(list(edvert))
+        verts = np.array(verts)
+        # Remove tris that contain a vertex in plane_verts (using set operations)
+        tris = tris[list(set(range(len(tris))) - plane_tris), :]
+
+        nverts = len(uniq_verts)
+        edge_verts = set()
+        non_planeedge_verts = set(range(nverts)) -all_planeverts
+
+        # Look for tris with the same verts
+        repeated_tris = set()
+        tri_dict = {}
+        verts_to_check = set()
+        for k, tr in enumerate(tris):
+            tr_b = tr.copy()
+            tr_b.sort()
+            key = tuple(tr_b)
+            plist = tri_dict.setdefault(key, [])
+            plist.append(k)
+            if len(plist) > 1:
+                repeated_tris.update(plist)
+                verts_to_check.update(key)
+        if repeated_tris:
+            tris = tris[list(set(range(len(tris))) - repeated_tris), :]
+            verts_to_remove = verts_to_check - set(tris.ravel())
+            non_planeedge_verts -= verts_to_remove
+            print(f'Found {len(repeated_tris)} repeated tris and removed {len(verts_to_remove)} verts.')
+            
+        for x in edverts:
+            non_planeedge_verts -= set(x)
+            edge_verts.update(x)
+        edge_verts = np.array(list(edge_verts), dtype=np.int32)
+        non_planeedge_verts = np.array(list(non_planeedge_verts), dtype=np.int32)
+        vert_order = np.concatenate((edge_verts, non_planeedge_verts))
+        uniq_verts = uniq_verts[vert_order, :]
+        vert_ind = -np.ones(nverts, dtype=np.int32)
+        vert_ind[vert_order] = np.arange(len(vert_order), dtype=np.int32)
+        tris = vert_ind[tris]
+        for x in edverts:
+            ed_verts.append(vert_ind[x])
+    else:
+        nsides = 0
+
+
+#    print('Total vertices')
+#    print(len(verts))
+#    print('Unique verts')
+#    print(len(uniq_verts))
+#    print('Plane faces found:', len(plane_verts))
+#    print('Plane nb verts:', plane_nb_verts.min(), 'to', plane_nb_verts.max())
+#    print('Non plane verts:', len(uniq_verts) - plane_nb_verts.sum())
+#    print('Nb of tris:', len(tris))
+
+    return uniq_verts, tris, nsides, ed_verts, shape
+
+
+
+def createMesh(target, r=0.5, lin_deflect=0.1, ang_deflect=math.radians(60.)):
+    """Gives a volume to each edge in target using cylinders of radius r and nsides sides"""
+    min_angle = math.radians(30)
+    min_length = r / math.tan(min_angle / 2.0)
+    quantization = 100
+    tmesh = target.data
+    name = target.name + "Cyl"
+    nverts = len(tmesh.vertices)
+    nedges = len(tmesh.edges)
+    
+    verts = np.empty(nverts * 3, dtype=np.float32)
+    edges = np.empty(nedges * 2, dtype=np.int32)
+
+    tmesh.vertices.foreach_get('co', verts)
+    tmesh.edges.foreach_get('vertices', edges)
+    
+    verts.shape = (nverts,3)
+    edges.shape = (nedges,2)
+    
+    vec_edges = verts[edges[:,1],:] - verts[edges[:,0],:]
+    edge_len = np.linalg.norm(vec_edges, axis=1, keepdims=True)
+    vec_edges /= edge_len
+    
+    
+    # Quantize edge orientations
+    qedges = (vec_edges * quantization).astype(np.int32)
+    
+    dqedges = {}
+    for k in range(nedges):
+        qv = tuple(qedges[k,:])
+        dqedges.setdefault(qv,[]).append(k)
+
+    edge_t = np.zeros(nedges, dtype=np.int32)
+    edge_types = []
+    for k, t in enumerate(dqedges.keys()):
+        edge_types.append(t)
+        edge_t[dqedges[t]] = k
+
+
+    mesh = bpy.data.meshes.new(name+'Mesh')
+
+    print(f'{nedges} total edges, {len(dqedges)} quantized orientations, {min_length:.2f}, minimal edge length.')
+
+    
+    # Generate all possible edge orientations, including reverse
+    tempset = set()
+    for k in dqedges.keys():
+        tempset.add(k)
+        bw = -np.array(list(k))
+        tempset.add(tuple(bw))
+
+    dvecs = {}
+    listdir = list(tempset)
+    for k, v in enumerate(listdir):
+        dvecs[v] = k
+
+    # Record all edges and their directions w.r.t. each node (vertex)
+    # nodes is a list containing, for every vertex, a list of pairs [ind, dir],
+    # where ind is the index of an edge that is connected with the vertex and
+    # dir is true if the edge starts in this vertex and false otherwise
+    nodes = [None] * nverts
+    for k in range(nedges):
+        v0, v1 = edges[k,0], edges[k,1]
+        t = (k, True)
+        if nodes[v0] is None:
+            nodes[v0] = [t]
+        else:
+            nodes[v0].append(t)
+        t = (k, False)
+        if nodes[v1] is None:
+            nodes[v1] = [t]
+        else:
+            nodes[v1].append(t)
+
+    # Classify all nodes based on their (discretized) edge orientations
+    node_types = {}
+    single_nodes = set()
+    discarded_edges = set()
+    short_edges = set()
+    for k in range(nverts):
+        if nodes[k] is None:
+            # Ignore isolated vertices
+            continue
+        if len(nodes[k]) == 1:
+            single_nodes.add(k)
+            if edge_len[nodes[k][0][0]] < min_length:
+                # Discard single nodes with small edge length
+                discarded_edges.add(nodes[k][0])
+                continue
+        cand_edges = []
+        cand_dir = []
+        for kk, eddir in nodes[k]:
+            if kk in discarded_edges:
+                continue
+            if edge_len[kk] < min_length:
+                if len(nodes[edges[kk, int(eddir)]]) == 1:
+                    # Discard single nodes with small edge length
+                    discarded_edges.add(kk)
+                    continue
+                else:
+                    # Mark short edges between non single nodes
+                    short_edges.add(kk)
+            cand_edges.append(kk)
+            cand_dir.append(eddir)
+        if len(cand_edges) == 0:
+            continue
+        node_edges = np.array(cand_edges, dtype=np.int32) # list of edge indeces
+        edge_dir = np.array(cand_dir, dtype=np.int32)
+        edge_vec = qedges[node_edges, :].copy()
+        edge_vec[np.flatnonzero(np.logical_not(edge_dir)),:] *= -1 # flip the edge vector so that all point away from vertex
+        dir_keya = np.array([dvecs[tuple(x)] for x in edge_vec]) # retrieve the index of each quantitized vector in listdir
+        sd = dir_keya.argsort()
+        dir_key = tuple(dir_keya[sd])
+        node_types.setdefault(dir_key, []).append(k)
+        temp = np.stack((node_edges, edge_dir.astype(np.int32)), axis=1)
+        nodes[k] = temp[sd,:] # sort the node's list of edges according to edge position in dict's keys
+
+    print(nverts, 'total vertices,', len(node_types), 'distinct nodes,', len(single_nodes), 'single nodes,', len(discarded_edges), 'discarded edges and', len(short_edges), 'short edges.')
+
+
+
+    total_verts = 0
+    total_faces = 0
+    processed_nodes = []
+    occ_nsides = None
+    nr_nodetypes = len(node_types)
+    for k, (nt, nodelist) in enumerate(node_types.items()):
+        if nr_nodetypes > 100:
+            if k % 10 == 0:
+                print(f'Processing node {k} of {nr_nodetypes}', end='\r')
+        # Reconstruct edge vectors based on quantitized vectors
+        ev = np.array([listdir[d] for d in nt], dtype=np.float32) / quantization
+
+        # Compute node geomery with Opencascade
+        try:
+            retry_count = 0
+            node_verts, node_faces, node_nsides, node_edverts, shape = occ_compute_node(ev, r, mesh_pars=(lin_deflect, False, ang_deflect, False))
+            while len(node_edverts) != len(nt) and retry_count < 20:
+                retry_count += 1
+                print(f'Wrong number of edge verts in processed node {k} with {len(nt)} edges and {len(node_edverts)} found edges. Retry nb. {retry_count}.', end='\r')
+                node_verts, node_faces, node_nsides, node_edverts, shape = occ_compute_node(ev, r, mesh_pars=(lin_deflect, False, ang_deflect, False), shuffle=True)
+            if retry_count > 0:
+                print()
+        except:
+            print(f'OCC error in node {k}. Node list:')
+            print(nodelist)
+            raise
+        if occ_nsides is None:
+            occ_nsides = node_nsides
+        processed_nodes.append((node_verts, node_faces, node_edverts, nt, nodelist, ))
+        total_verts += len(node_verts) * len(nodelist)
+        total_faces += len(node_faces) * len(nodelist)
+
+    nsides = occ_nsides
+    print('Nsides:', nsides)
+    newverts = np.empty((total_verts, 3), dtype=np.float32)
+    newfaces = np.empty((total_faces, 3), dtype=np.int32)
+
+    vert_count = 0
+    face_count = 0
+    edgefaces = np.zeros((nedges, 2), dtype=np.int32)
+    ed_nd = np.zeros((nedges, 2, 2), dtype=np.int32)
+    for k, (node_verts, node_faces, node_edverts, nt, nodelist) in enumerate(processed_nodes):
+        valency = len(node_edverts)
+        verts_per_node = len(node_verts)
+        faces_per_node = len(node_faces)
+        ed_pos = np.arange(valency, dtype=np.int32)
+        if valency:
+            for n in nodelist:
+                # Translate the vertices of each node type to the actual position of the nodes and
+                # insert them in newverts
+                if verts_per_node:
+                    newverts[vert_count:vert_count + verts_per_node, :] = node_verts + verts[n,:]
+                # Insert the node type faces in newfaces for each of the node instances
+                if faces_per_node:
+                    newfaces[face_count:face_count + faces_per_node, :] = node_faces + vert_count
+                edgefaces[nodes[n][:,0], 1 - nodes[n][:,1]] = vert_count
+                ed_nd[nodes[n][:,0],0, 1 - nodes[n][:,1]] = k
+                ed_nd[nodes[n][:,0],1, 1 - nodes[n][:,1]] = ed_pos
+                vert_count += verts_per_node
+                face_count += faces_per_node
+        else:
+            print('Edgeless node found. Node list:', nodelist)
+
+    ed_nd_dict = {}
+    for k in range(nedges):
+        if k in discarded_edges:
+            continue
+        node_a = tuple(ed_nd[k, :, 0])
+        node_b = tuple(ed_nd[k, :, 1])
+        edkey = tuple(sorted([node_a, node_b]))
+        edir = int(node_a == edkey[0])
+        ed_nd_dict.setdefault(edkey, []).append([k, edir])
+
+    print('Edge node types:', len(ed_nd_dict))
+    
+    ed_nd_faces = {}
+    ed_nd_nfaces = 0
+    for ed_ty in ed_nd_dict.keys():
+        (na, fa), (nb, fb) = ed_ty
+        node_verts, node_faces, node_edverts, nt, nodelist = processed_nodes[na]
+        ed_dir = np.array(listdir[nt[fa]], dtype=np.float32) / quantization
+        nedidxa = node_edverts[fa]
+        nva = node_verts[nedidxa, :]
+        node_verts, node_faces, node_edverts, nt, nodelist = processed_nodes[nb]
+        nedidxb = node_edverts[fb]
+        nvb = node_verts[nedidxb, :]
+        rotmat = make_rotmatrix(ed_dir)
+        rotmat = rotmat.T[:,:2].copy()
+        proj_verts = nva @ rotmat
+        ang_a = np.arctan2(proj_verts[:,1], proj_verts[:,0])
+        proj_verts = nvb @ rotmat
+        ang_b = np.arctan2(proj_verts[:,1], proj_verts[:,0])
+        ed_fa, face_masq = ring_connect_faces(ang_a, ang_b)
+        other_masq = np.logical_not(face_masq)
+        ed_fanew = np.zeros(ed_fa.shape, dtype=np.int32)
+        ed_fanew[face_masq] = nedidxa[ed_fa[face_masq]]
+        ed_fanew[other_masq] = nedidxb[ed_fa[other_masq]]
+        ed_nd_faces[ed_ty] = [ed_fanew, face_masq]
+        ed_nd_nfaces += len(ed_nd_dict[ed_ty]) * len(ed_fa)
+
+    newfaces.resize((total_faces + ed_nd_nfaces, 3))
+    print('Nb. of edge node faces:', ed_nd_nfaces)
+        
+
+    processed_faces = 0
+    for ed_ty in ed_nd_dict.keys():
+        edfaces, face_masq = ed_nd_faces[ed_ty]
+        other_facemasq = np.logical_not(face_masq)
+        ed_nfaces = len(edfaces)
+        faceoffsets = np.zeros(edfaces.shape, dtype=np.int32)
+        for edidx, edir in ed_nd_dict[ed_ty]:
+            faceoffsets[face_masq] = edgefaces[edidx, 1-edir]
+            faceoffsets[other_facemasq] = edgefaces[edidx, edir]
+            newfaces[total_faces + processed_faces : total_faces + processed_faces + ed_nfaces,:] = edfaces + faceoffsets
+            processed_faces += ed_nfaces
+        
+        
+
+    mesh.from_pydata(newverts, [], list(newfaces))
+    newobj  = bpy.data.objects.new(name, mesh)
+
+    # Place the lattice at the same position and attitude of original object       
+    newobj.matrix_world = target.matrix_world.copy()
+
+
+    # Link object to scene
+    bpy.context.scene.collection.objects.link(newobj)
+
+    
+
+def createMetaball(target,  r=0.5, p=0.9):
+    if target.type != 'MESH':
+        return
+    
+    name = target.name + "Rod"
+    print("Creating", name)
+
+    metaball = bpy.data.metaballs.new(name+'Meta')
+    obj = bpy.data.objects.new(name, metaball)
+    bpy.context.scene.collection.objects.link(obj)
+    stiffness = 10.0
+    
+    # clip p
+    p = min(p, 0.99);
+    p = max(p, 0.01)
+
+    # Compute the threashold so that mesh radius is 
+    # exacltly r
+    metaball.threshold = (1 - p ** 2) ** 3 * stiffness
+    
+    radius = r / p
+    
+    vec_x = Vector((1.0, 0.0, 0.0))
+
+    for v in target.data.vertices:
+        location = v.co.copy()
+
+        element = metaball.elements.new()
+        element.co = location
+        element.radius = radius
+        element.stiffness = stiffness
+
+    for e in target.data.edges:
+        v0 = target.data.vertices[e.vertices[0]].co
+        v1 = target.data.vertices[e.vertices[1]].co
+        edge = v1 - v0
+        edge_len = edge.length
+
+        if edge_len > r:
+            edge_middle = (v1 + v0) / 2.0
+            element = metaball.elements.new()
+            element.co = edge_middle
+            element.radius = radius
+            element.stiffness = stiffness
+
+            if edge_len > 2 * r:
+                element.type = 'CAPSULE'
+                element.size_x = (edge_len - 2 * r) / 2.0
+                angle = edge.angle(vec_x)
+                if abs(angle) > 1e-3:
+                    axis = edge.cross(vec_x).normalized()
+                    rot = Quaternion(axis, -angle).normalized()
+                    element.rotation = (rot.w, rot.x, rot.y, rot.z)
+                    
+                
+    # Place the lattice at the same position and attitude of original object       
+    obj.matrix_world = target.matrix_world.copy()
+
+    return obj
+
+
+class ObjectMetaLattice(bpy.types.Operator):
+    """Metaball Lattice"""
+    bl_idname = "object.metalattice"
+    bl_label = "Meta Lattice"
+    bl_options = {'REGISTER', 'UNDO'}
+    
+    @classmethod
+    def poll(cls, context):
+        return context.active_object is not None and context.active_object.type == 'MESH'
+
+
+    def execute(self, context):
+        lattice_mesh = context.scene.lattice_mesh
+        createMetaball(context.active_object, lattice_mesh.radius, lattice_mesh.r_ratio)
+        return {'FINISHED'}
+
+
+class ObjectOCCLattice(bpy.types.Operator):
+    """Metaball Lattice"""
+    bl_idname = "object.occlattice"
+    bl_label = "Lattice Volume (OCC)"
+    bl_options = {'REGISTER', 'UNDO'}
+    
+    @classmethod
+    def poll(cls, context):
+        return have_occ and context.active_object is not None and context.active_object.type == 'MESH'
+
+
+    def execute(self, context):
+        lattice_mesh = context.scene.lattice_mesh
+        createMesh(context.active_object, lattice_mesh.radius, lattice_mesh.lin_deflect, lattice_mesh.ang_deflect)
+        return {'FINISHED'}
+
+
+
+class ObjectCreateMeshLattice(bpy.types.Operator):
+    """Create Mesh Lattice"""
+    bl_idname = "object.create_meshlattice"
+    bl_label = "Create Mesh Lattice"
+    bl_options = {'REGISTER', 'UNDO'}
+    
+
+
+    @classmethod
+    def poll(cls, context):
+        return context.mode == 'OBJECT'
+
+
+    def execute(self, context):
+        lattice_mesh = context.scene.lattice_mesh
+        name = "Lattice"
+        nelems = np.array(lattice_mesh.nelems)
+        corner = np.array(context.scene.cursor.location).reshape((1,3))
+        v, e = make_nplattice(Cells[lattice_mesh.celltype], lattice_mesh.cellsize, nelems, corner)
+        verts, edges = nplattice2meshdata(v, e)
+        bm, mesh = make_meshlattice(name, verts, edges, lattice_mesh.cellsize)
+        bm.to_mesh(mesh)
+        bm.free()
+        
+        newobj  = bpy.data.objects.new(name, mesh)
+
+        # Link object to scene
+        bpy.context.scene.collection.objects.link(newobj)
+
+        return {'FINISHED'}
+
+
+class ObjectFillMeshLattice(bpy.types.Operator):
+    """Fill Mesh Lattice"""
+    bl_idname = "object.fill_meshlattice"
+    bl_label = "Fill Mesh Lattice"
+    bl_options = {'REGISTER', 'UNDO'}
+    
+    @classmethod
+    def poll(cls, context):
+        return context.active_object is not None and context.active_object.type == 'MESH'
+
+
+    def execute(self, context):
+        obj = context.active_object
+        name = obj.name + "Lattice"
+        bb = np.array([[x for x in y] for y in obj.bound_box], dtype=np.float32)
+        minp = bb.min(axis=0)
+        maxp = bb.max(axis=0)
+        dims = maxp - minp
+        lattice_mesh = context.scene.lattice_mesh
+        nelems = np.ceil((dims + lattice_mesh.cellsize)/ lattice_mesh.cellsize).astype(np.int32)
+        griddims = nelems.astype(np.float32) * lattice_mesh.cellsize
+        corner = ((maxp + minp) / 2.0) - (griddims /2.0)
+        corner = corner.reshape((1,3))
+
+        v, e = make_nplattice(Cells[lattice_mesh.celltype], lattice_mesh.cellsize, nelems, corner)
+        verts, edges = nplattice2meshdata(v, e)
+        bm, mesh = make_meshlattice(name, verts, edges, lattice_mesh.cellsize)
+        depsgraph = context.evaluated_depsgraph_get()
+        intersect(bm, obj, depsgraph)
+        bm.to_mesh(mesh)
+        bm.free()
+        
+        newobj  = bpy.data.objects.new(name, mesh)
+        newobj.matrix_world = obj.matrix_world.copy()
+
+        # Link object to scene
+        bpy.context.scene.collection.objects.link(newobj)
+
+        return {'FINISHED'}
+
+
+class ObjectFillVoronoiLattice(bpy.types.Operator):
+    """Fill Voronoi Lattice"""
+    bl_idname = "object.fill_voronoilattice"
+    bl_label = "Fill Voronoi Lattice"
+    bl_options = {'REGISTER', 'UNDO'}
+    
+    @classmethod
+    def poll(cls, context):
+        return have_scipy and context.active_object is not None and context.active_object.type == 'MESH'
+
+    def execute(self, context):
+        obj = context.active_object
+        name = obj.name + "Voronoi"
+        bb = np.array([[x for x in y] for y in obj.bound_box], dtype=np.float32)
+        minp = bb.min(axis=0)
+        maxp = bb.max(axis=0)
+        dims = maxp - minp
+        corner = minp
+        corner = corner.reshape((1,3))
+
+        lattice_mesh = context.scene.lattice_mesh
+        v, e = make_npvoronoi(lattice_mesh.charac_length, dims, corner)
+        verts, edges = nplattice2meshdata(v, e)
+        bm, mesh = make_meshlattice(name, verts, edges, lattice_mesh.charac_length)
+        depsgraph = context.evaluated_depsgraph_get()
+        intersect(bm, obj, depsgraph)
+        bm.to_mesh(mesh)
+        bm.free()
+        
+        newobj  = bpy.data.objects.new(name, mesh)
+        newobj.matrix_world = obj.matrix_world.copy()
+
+        # Link object to scene
+        bpy.context.scene.collection.objects.link(newobj)
+
+        return {'FINISHED'}
+
+
+
+
diff --git a/Lattesh/ui.py b/Lattesh/ui.py
new file mode 100644
index 0000000000000000000000000000000000000000..967402207ad19afa35d5589cd8c3dcef82aa3775
--- /dev/null
+++ b/Lattesh/ui.py
@@ -0,0 +1,126 @@
+# -*- coding: utf-8 -*-
+# Copyright 2023 Ubiratan S. Freitas
+
+
+# This file is part of Lattesh.
+# 
+# Lattesh is free software: you can redistribute it and/or modify it 
+# under the terms of the GNU General Public License as published by the 
+# Free Software Foundation, either version 3 of the License, or (at your option) 
+# any later version.
+# 
+# Lattesh is distributed in the hope that it will be useful, but 
+# WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY 
+# or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for 
+# more details.
+# 
+# You should have received a copy of the GNU General Public License along with 
+# Lattice Tools. If not, see <https://www.gnu.org/licenses/>. 
+
+
+from bpy.types import Panel
+
+
+from .operators import have_scipy, have_occ
+
+
+# Test functions for polling
+def is_mode_object(context):
+    return context.mode == 'OBJECT'
+
+def is_active_object_mesh(context):
+    return context.active_object is not None and context.active_object.type == 'MESH'
+    
+
+
+
+
+
+
+
+
+class View3DLatticePanel:
+    bl_category = "Lattices"
+    bl_space_type = 'VIEW_3D'
+    bl_region_type = 'UI'
+
+
+
+class VIEW3D_PT_lattices_generate(View3DLatticePanel, Panel):
+    bl_label = "Generate lattices"
+    bl_idname = "VIEW3D_PT_lattices_generate"
+
+    def draw(self, context):
+        layout = self.layout
+
+        lattice_mesh = context.scene.lattice_mesh
+
+        layout.label(text="Regular cells")
+        row = layout.row(align=True)
+        row.label(text="Cell size")
+        row.prop(lattice_mesh, "cellsize", text="")
+        row = layout.row(align=True)
+        row.label(text="Cell type")
+        row.prop(lattice_mesh, "celltype", text="")
+        row = layout.row(align=True)
+        row.label(text="Number of cells")
+        row.prop(lattice_mesh, "nelems", text="")
+        layout.operator("object.create_meshlattice")
+        layout.operator("object.fill_meshlattice")
+        
+        layout.label(text="Random lattice")
+        row = layout.row(align=True)
+        row.label(text="Characteristic length")
+        row.prop(lattice_mesh, "charac_length", text="")
+        layout.operator("object.fill_voronoilattice")
+
+
+class VIEW3D_PT_lattice_OCC(View3DLatticePanel, Panel):
+    bl_label = "Opencascade fill"
+    bl_idname = "VIEW3D_PT_lattice_OCC"
+
+    @classmethod
+    def poll(cls, context):
+        return have_occ and is_mode_object(context) and is_active_object_mesh(context)
+
+    def draw(self, context):
+        lattice_mesh = context.scene.lattice_mesh
+
+        layout = self.layout
+        row = layout.row(align=True)
+        row.label(text="Strut radius")
+        row.prop(lattice_mesh, "radius", text="")
+        row = layout.row(align=True)
+        row.label(text="Linear deflection")
+        row.prop(lattice_mesh, "lin_deflect", text="")
+        row = layout.row(align=True)
+        row.label(text="Angular deflection")
+        row.prop(lattice_mesh, "ang_deflect", text="")
+
+        layout.operator("object.occlattice")
+
+
+class VIEW3D_PT_lattice_metaball(View3DLatticePanel, Panel):
+    bl_label = "Metaball fill"
+    bl_idname = "VIEW3D_PT_lattice_metaball"
+    bl_options = {"DEFAULT_CLOSED"}
+
+    @classmethod
+    def poll(cls, context):
+        return is_mode_object(context) and is_active_object_mesh(context)
+
+    def draw(self, context):
+        lattice_mesh = context.scene.lattice_mesh
+
+        layout = self.layout
+        row = layout.row(align=True)
+        row.label(text="Strut radius")
+        row.prop(lattice_mesh, "radius", text="")
+        row = layout.row(align=True)
+        row.label(text="Radius ratio")
+        row.prop(lattice_mesh, "r_ratio", text="")
+
+        layout.operator("object.metalattice")
+
+
+    
\ No newline at end of file