diff --git a/sdpm/src/sdpmBody.cpp b/sdpm/src/sdpmBody.cpp index 824e89a5b0253761f0d9f70478aca39a8b4f4189..494eea5f0d4db7777e41ccc1608cd37e4affeb6f 100644 --- a/sdpm/src/sdpmBody.cpp +++ b/sdpm/src/sdpmBody.cpp @@ -157,6 +157,8 @@ Body::Body(Mesh &msh, std::string const &name, std::string const &teName, _nLoads.resize(_nodes.size(), sdpmVector3d::Zero()); _nLoads1Re.resize(nM, std::vector<std::vector<sdpmVector3d>>(nF, std::vector<sdpmVector3d>(_nodes.size(), sdpmVector3d::Zero()))); _nLoads1Im.resize(nM, std::vector<std::vector<sdpmVector3d>>(nF, std::vector<sdpmVector3d>(_nodes.size(), sdpmVector3d::Zero()))); + _iVelocityS.resize(nM, std::vector<sdpmVector3d>(getElements().size(), sdpmVector3d::Zero())); + _iVelocityH.resize(nM, std::vector<sdpmVector3d>(getElements().size(), sdpmVector3d::Zero())); } Body::~Body() @@ -233,8 +235,8 @@ void Body::computeVelocity(size_t m, sdpmVector3d const &ui) ucS[i] = _motions[m]->computeSteady(*elems[i], ui); ucH[i] = _motions[m]->computeHarmonic(*elems[i]); } - _iVelocityS.push_back(ucS); - _iVelocityH.push_back(ucH); + _iVelocityS[m] = ucS; + _iVelocityH[m] = ucH; } /**